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Rpg maker vx ace item icons
Rpg maker vx ace item icons











rpg maker vx ace item icons
  1. RPG MAKER VX ACE ITEM ICONS PLUS
  2. RPG MAKER VX ACE ITEM ICONS DOWNLOAD

House CF1F and House CF2F are two floors of a house where our young knight will live.ĭouble click ‘House CF1F’ (or single click and click OK), then follow the same procedure to add ‘House CF2F’. VX Ace comes with a lot of sample maps, which can serve as good examples for what can be done. Right-click on ‘Tutorial’ and select Load Sample Map…. I’ll keep this map for future use, but for now I’ll add some sample maps and use them.Īt the bottom left there’s our project and all its maps. The location I use isn’t the default location.Īfter okaying the dialogue you’ll see a character in the middle of a sea and graphic tiles we can draw on the map. It’s also possible to change the location. You can then change the Game Title to something else if you wish.

rpg maker vx ace item icons

Change the Folder Name to ‘Tutorial’, and Game Title and Location will change accordingly. Select File / New Project… from the menu or click the New Project icon (circled below) or press Ctrl-N. When opening VX Ace for the first time, you’ll be presented with a blank window with a menu and icons at the top. These are not all of them more will be added later.) VX Ace and creating a project (Note that the story started as just “young knight finds basement dungeon” and details were added while developing the game. He always thought it was just a story, but he decides to look for a basement anyway. One night when his parents and sister are out he remembers that as a little kid his grandfather told him that the house had a basement that led into a dungeon. The storyĮric has just finished studying to be a knight and came home to his family to rest and look for adventure.

rpg maker vx ace item icons

I also wanted to use default content, not get too much into creating characters, weapons, etc., and certainly not new graphics. That to me is secondary, something to do once I know the kind of interactions I want. The result should be a tiny game that can’t all be experienced during one playthrough, and has some (simple to find) secrets for a player to find. I wanted to create a small project which will have an intro cutscene, objects to interact with, interaction with an NPC including branching dialogue with multiple outcomes, adding an NPC to the party, and combat. With the introduction out of the way, let’s get into the tutorial.

RPG MAKER VX ACE ITEM ICONS DOWNLOAD

You can download the project containing what I’ve published until now (the first three pages of this tutorial). Some of what I write here may not be the best way to achieve the goals. I’ve only played a little with RPG Maker, and what I did is based on my experimentation and what I’ve read on the web. RPG Maker VX Ace is often sold at a deep discount, and is a neat tool for game development, so I imagine that there will always be new users looking for help. Still, I figured I’d still post what I’ve done so far, in the hope that it will help someone.

RPG MAKER VX ACE ITEM ICONS PLUS

Unfortunately, as with many things, life and other interests took over (full time job plus little kids don’t leave that much free time), and I haven’t touched this for a while. I decided to create a small project to learn interaction, and figured it could be helpful to others if I documented what I learned. The standard tutorials I found early on didn’t seem to address what I was most interested in, which was creating interaction rather than creating a world. Jumping into RPG Maker development was a little harder than I had hoped. I’ve wanted to create a game for a long while, but lack of free time makes it hard to do something complex, so I decided to try what I hoped was a simple tool but good enough to tell a (silly) story. Some month ago I started playing with RPG Maker VX Ace.













Rpg maker vx ace item icons